Heartbound loop poe. Auto Cast Heartbound Loop CWDT - Storm Brand -1403% Lightning Damage 267% Cast Speed - 5M Sirus damage. Heartbound loop poe

 
Auto Cast Heartbound Loop CWDT - Storm Brand -1403% Lightning Damage 267% Cast Speed - 5M Sirus damageHeartbound loop poe  Heartbound Loop

Using 2 heartbound loop rings at full catalyst makes us take 16 x 420 damage. Now if i equip 350dmg heartbound, loop works but its much slower than with 420dmg heartbound. 25sec and recovers more. 3. Don't get irritated by the name, take every sentence in POE literally. My problem was that i equipped a 4th flask without the 71/95 requirement and my forbidden rite was linked with a cwdt lvl 1. However, the mana. Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield (10-15) Life Regenerated per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death. At that point its kinda the more Ward. Scold's Bridle. POE 3. ago. Death's Oath - You take 450 Chaos Damage per second for 3 seconds on Kill. Heartbound Loop Mechanics. pob, keep in mind i have a flask gain charges sanctum reliccalc, updated flask se. Forbiden rite is lvl 15 supported by lvl 12 cwdt. - I need to find a way to calculate how much mana I use when the loop has run. Damage taken due to this item is reduced by physical damage reduction, including armour. I tested this by swapping to a weapon with the Essence of Insanity mod, then swapping back to trigger both Heartbound Loop and a level 11 Forbidden Rite linked with Cast when Damage Taken. How crazy! PoE can be so unintuitive. I added calculator in the post,. Minions have 10% increased radius of area skills. (20–40)%. . Continue reading "PoE Act 7 Map Guide, Walkthrough,. ninja, Community Wiki: โล่พลังงานสูงสุด +(15–25) Family: IncreasedEnergyShield Domains: ไอเทม (1). Damage conversion is a mechanic that changes the damage type from a hit into another damage type. And shavronne's ring is not a must-have equipment too becoz in shadow area u can have 2 % more life regen with 3 points. Basically this build does not use summon skeletons/Heartbound loop tech to trigger cwdt. Regenerate (10–15) Life per second. I’ve tried to look at Poe Ninja, but other than that - are there any resources or guides that would be helpful for a CwC variant? Thanks in advance!Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When the axe. and the life/chaos res calculator tells me the loop should work. To check it in pob go to calcs and select summon skellies, the skill cooldown and skill duration should both be 0. PoB import: data: - skeletons (anomalous 11/20) cooldown/duration = 0. . We have seen StrangeCloud's build of the week, which utilizes heartbound loop and deals damage with spells through CWDT. PoE Stonewood Hollow Delve Depth Azurite Mine; Arcing Blows PoE; PoE Utility Flask Mods, Prefixes Affixes, Suffix; Vaal Clarity PoE Aura Gem Build, Support Gems, Farming; Heartbound Loop PoE Build & Price – Moonstone Ring; Brain Rattler PoE Build 3. is there another way I can change the flask into something like silver or sulphur?500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. To check it in pob go to calcs and select summon skellies, the skill cooldown and skill duration should both be 0. Try to use 2 Heartbound Loop rings as I have. after some help i managed to get my loop work. 18 - CORRUPTING 576 HEARTBOUND LOOP RINGS - WARDLOOPERS DELIGHT!!0:00 - Intro1:03 - Corrupting Begins11:22 - ResultsThanks again to ConfusedC. To verify just use 2 heartbound loop rings, your dps will double. Forbidden Rite damage with 40% of life and -60 chaos res = 1632. 231s - socketed in helmet. You will be rocking 250 ping constantly as it is so heavy on the servers. also poe ninja is full of people who have no idea what they are doing that try to clone builds. + (15-25) to maximum Energy Shield. Heartbound Loop. Level: 1. (Well pretty much most of them) Reply Raicoron ༼ノ ͜ ༽つ. Life (also called Health or Hit Points) is the health source of a character or monster. I could then create a Heartbound Loop setup with reliable sustain. Die a Hundred Deaths Una’s Tasks – Daily Quest Die a Hundred Deaths is a quest found in Lost Ark. SyrianRefugeeee. r/pathofexile • PSA: The challenge reward armor set had a fifth tier added to the body armor after the initial reveal video and it now has an orange radiating aura character effectThe calculator is correct, you need 2970 life or more. A place to talk about POE builds, mechanics and interactions. The damage is 40% of your life. Basically this build does not use summon skeletons/Heartbound loop tech to trigger cwdt. but it needs testing) 4 flasks:Heartbound Loop. 19 added six new Grand Spectrum jewels. Usaremos um vaal ou normal summon skeleton [anomalous] no nivel 20 + 1 amuleto com +1 to all skill gemOr search for “fakeblood “. 9; Manastorm PoE Build Guide – Fossilised Spirit Shield500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. You summon skeletons, and when skeleton die, the ring will do damage to you Since you are damaged, CWDT will cast spells linked to it. Same happens if you spam srs. 13] Auto Cast - Heartbound Loop - CWDT Storm Brand - 9Mil Sirus Damage " alan1229 wrote: " WastedTime wrote: I tried to use your cwdt+loop setup to get corpses with my VD chieftain. Minions have 10% increased Area of Effect. 2. My own calculation is: 4*420 damage from dying. In the next patch to The Awakening's Closed Beta, we'll be enabling an additional Unique Item, designed by supporter Lagruell. Modifiers. (350-420) Physical Damage taken on Minion Death. By default, only fire damage is able to inflict ignite, but certain equipment such as The Three Dragons The Three Dragons Golden Mask Evasion: (96-103) Energy Shield: (20-22) Requires Level 35, 40. Sigil of Power - Path of Exile. The build idea isn't really about Forbidden Rite—you can substitute other damaging skills or mechanics, such as Heartbound Loop, as I saw in a different post recently—but Forbidden Rite appealed to me because of Ward's unique strength: it basically acts as a flat damage reduction to each individual hit applied right before your Energy. life regained from recoup. 4k life 1. You hit the 9% CDR. . 26s). Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Also using an enchanted trypanon. That way you can mitigate as much phys damage as you want. got em all in my gloves so skele - anom minion speed- fr -cwdt lvl5. Now has a cast time of 0. cambio de cuerpo. Heartbound Loop PoE Build & Price – Moonstone Ring; Burning Blood Divination Card PoE – Farming Xoph’s Blood;65 votes, 36 comments. . Addendum video: current pob: ht. They are detonated using Umbilicus immortalis and Coruscating Elixir. Heartbound loop ring explained. and im also looking on increasing corpse life since aukuma's will turns zombies into corpses. Poe trade says there's cold damage from hits taken as fire or cold damage taken as fire implicits which could enable Eye of Innocence but I know no items. 5-turbo, Claude from Anthropic, and a variety of other bots. In PoE v3. 11: Completion. Dexterity is required to use dexterity-based equipment and skills . i guess, i will switch out the 19% dust for one with 17% or so,. If you have a fast cooldown recovery, this works too! 7. Hey there! I am trying to move to a one heartbound loop setup. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. Is it the right way? Is two Heartbound loop good or having one Heartbound loop and one rare ring is better?O Heartbound Loop diz que toda vez que um minion morre você toma xxx de dano físico. Heartbound loop deals 350 damage each time a minion dies. As a summary, instead of using Olroth’s Resolve to grant enough Unbreakable ward to absorb the damage from Heartbound Loop, we stack flask effect with Progenesis and Petrified Blood to convert 95% of life lost from hits into life lost over 4 seconds. See upgrades section, too many options, see poe. A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. The build sustains the self damages needed to proc CWDT lvl20 per 0. So I want to use Heartbound Loop with minions to kill them and CWDT to summon more minions. 198 seconds (98% reduced duration * 51-58% less duration, can also be achieved by 99% reduced duration. Things I already know: Boneshatter skill. Caustic Arrow Attack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. When these Skeletons expire, they'll each feel 420 damage to us thanks to Heartbound Loop boosted by Noxious Catalysts, and we can safely tank this damage with our unbreakable Ward. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. ; Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10. The Envoy PoE NPC; Winterheart PoE Build & Price – Gold Amulet; Dread Banner PoE Aura Skill Gem, Support Gems Build, Aura Effect, Fortify; Basic Disguise Kit PoE Heist Tool 3. Heartbound loop ring explained. @nnnnnna. Your skellies die and trigger cwdt and Summon new ones - When those die, they Summon new ones -> an infinite loop. 2% more triggers). I'm interested in all the possible ways in PoE to consistently keep your mana low (for Soulthirst), while being able to use abilities. Heartbound Loop. Description. Heartbound Loop. Rings. Interestingly, you could get by with a psueodo-5L in an elder helm, if you can live with 0. 151K subscribers in the PathOfExileBuilds community. A place to talk about POE builds, mechanics and interactions. Poe lets you ask questions, get instant answers, and have back-and-forth conversations with AI. Heartbound Loop - CWDT setup; why my loop breaking? Been working on using Heartbound Loop spell loops since I was curious after watching one too much Jousis. So with 4 skeletons at 420 damage (with the upgraded Heartbound Loop), the maximum damage you would want your Forbidden Rite to require to trigger is 1680, which means the CwDT gem needs to be level 12 at most. Mechanics. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. I. Hence the name. Explore economy and build overviews for the action role-playing game Path of Exile. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed 1/0 forbidden rite 1 Heartbound loop with 420 damage and the life/chaos res calculator tells me the loop should work. 1842 ward with Olroth's brings you down to 902. Heartbound Loop is a unique Moonstone Ring. 0 which used Heartbound Loop for a CWDT summon skeleton loop. righteous fire. ago. My own calculation is: 4*420 damage from dying skeletons. Members Online. Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death. We can use catalysts to increase the heartbound damage, but this isn't enough either. Heartbound loop ring for the 350damage on minion's death. However, the mana. It's jankiness is only matched by it's hilarity. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps So this took me way longer to make than I ever thought. The build is IN NO WAY HC VIABLE. I do have the following gem setup: 21/20 Divergent CWDT. Regenerate (10-15) Life per second. 5-turbo, Claude from Anthropic, and a variety of other bots. 4s. With many interesting calcs and possibilities. You can also use two Heartbound Loop and use Cast When Damage Taken to Proc zombies, one side effect is you can only level your zombies to 14. So when the minions despawn, the damage you take from Heartbound Loop is going to trigger the next CWDT Skeleton summon which is off cooldown. Operated by. ago. (20-40)% increased Mana Regeneration Rate. Defence. Writhing Worms are destroyed when Hit. Petrified Blood is absolutely necessary, because you would otherwise be trying to trigger a second Forbidden Rite. These sources of reduced duration should add up to 99% reduced duration. But I can think of a number of non-dodge/eva builds that can benefit from it. We have too much physical damage mitigation, which breaks the loop. Can get one that benefits you defensively or offensively. The difference here is that they. SyrianRefugeeee • 1 yr. •. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Righteous Fire + MoM. EDIT: If you have 20 qual heartbound loop, Divergent CWDT and using Vinktar, you dont need to use fragility at all however, you'd need a really high ward base to avoid killing yourself due to shock which can be solved by having an Iron flask. It supports bow attack skills that fire arrows forwards as projectiles. . 2 Enemy Writhing Worms escape the Flask when used. Presence of Chayula 3% 30% increased. Damage conversion is done before any increases, or multipliers are applied to damage guaranteeing that they are only applied once. Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield (10-15) Life Regenerated per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect of Area Skills 350 Physical Damage taken on Minion Death. Hello! I know many people already dropped the league but I really want to share this extremely powerful 5Head build :) It is really fast and has insane DPS,. 264s. Even if it provides no benefit, the + skill is good. 12 Quest; Niko’s Fuel PoE Quest Walkthrough Location & Reward; Heartbound Loop PoE Build & Price – Moonstone Ring; Anomalous Elemental Proliferation Support PoE; The Jester Divination Card PoE – Farming Merciless One-Hand Weapon; PoE Heist Cheat Sheet Updated 3. A 100% reduced duration skeleton would definitely work and keep things responsive. 增加 (20 to 40)% 魔力回復率. Heartbound Loop is a unique Moonstone Ring. It sounds like you're at the sweet spot of . Heartbound loop ring explained. Carrying Staunching Flasks hasn't helped either since it isn't curing this effect. Skeleton is supported by CWDT. It's a really fun build to set up as a PoE vetaran. However, converted damage is affected by modifiers that apply to. 13 Atlas. Removing the damage gems lets me run the loop. Pair it with heartbound loop and you can also use some CWDT setups. Even if you do end up wanting to trigger Heartbound Loop, Dark Pact kills them fairly quickly. And if you want to go for a full CwDT loop that can sustain itself. 1/0 forbidden rite. Just because I got hired by GGG doesn't mean I'm going to stop fanboying over meme builds. Heartbound loop ring explained. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. However, for some reason I am unable to support a lvl 14 (1980 dmg) loop. I'd really like to get a CWDT loop of some kind going, but Heartbound Loop is the only self damage item I've found so far. Flat HP 10,000 Life% Minion Life 67% Passive Tree 110% Crafting 30% (15% on Chest Armor, 15% Helm) 2x Heartbound Loop 30% Maligaro's Lens 20% Fortified Legion Jewel 15% Ascendancy 120%. Corrupting Fever Champion is a top-tier map blasting build in POE 3. [3. Removing the damage gems lets me run the loop. If you run a lower level CWDT with Forbidden Rite and run Petrified Blood to spread the damage out over time, you can loop the Forbidden Rite to continually cast and continually damage yourself, triggering higher-level CWDT spells. The quick rundown: Swapping insanity weapons causes you take take damage from heartbound loop, which then triggers cwdt summon spectres and zombies. Your skeletons only deal 1260 to you (420*3 from heartbound loop). (75-65)% reduced Amount Recovered. 1 Heartbound loop with 420 damage. right now you are doing only the half the damage. I'm really interested in the Victario's talk, because on PoE trade a 600ES 100 Maximum Life body armour simply doesn't exist (maximum I have seen is like 550ish ES. Heartbound Loop causes you to take 350 damage per minion death. Cyclone linked with Cast While Channeling and Volatile dead will consume several corpses (up to 9 with Spell Cascade. Storm Secret. When combined with at least. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. [2] The default magnitude of less Movement Speed is 20% and the increased fire damage taken is 20%. Self damage -. Heartbound Loop issues. You are right, this is a mana problem. The problem here is that I may hit full mana often as pictured in the graph, despite being hit every 200 ms by the heartbound loop. The long explanation: 1) In order to constantly summon minions, the build uses Two Essence of insanity. Belt with 20% reduced charge used and cool down crafted. 25s for lv20 CWDT (can be reduced to 0 for better equipment) Body CWDT Gem Quality Normal Divergent. for your specific loop use a lv18 cwdt, match summon skeletons to that as you will. This is done by. Assuming you have a 420 heartbound ring, and level 11 Skeleton Lets find out how much life required Level 21 CWDT requires 3580 Heartbound 420 does 1260, its 3 skeleton X 420 3580 - 1260 = 2,320 2320 / 0. 25. Heartbound loop ring explained. 3 skeletons with 1 420 damage ring = 1260. If not for the workaround of disabling both items, you could use Heartbound Loop and a rare axe with Essence of Insanity and enough str/dex to cause the loop, causing it to infinitely summon and kill minions as quickly as the server calculations will allow, which would enable Spellicopter 2. However, I am not able to find much information about them. You are using normal CWDT, that means you need 3625 life with single heartbound loop. However, the mana. WARDLOOP | Mechanics Explained in Detail | Example…•Heartbound Loop's unique effect causes the player to take secondary damage,[1] and as such. Craft the mana recoup mod for very high chance to hit life unveil. In the Shifting Stones event, you will encounter one of the following league mechanics randomly, which are Tormented Spirits, Blight, Legion, Delirium, and Beyond. To prevent the damage being fatal I spread it 50-50 over life and ES via Corrupted Soul. That would give us a total damage for cwdt of 6720. A place to talk about POE builds, mechanics and interactions. Now my build has 50% of physical damage taken as lightning (and so 75% lightning res) with no other mitigations. r/MonsterHunterMeta. The Sigil gains stages as you spend mana in its area, making the buff more powerful. I stumbled over Bodyswap in Expedition myself, and actually tried playing it in Scourge. In this act, the exile lands at the broken bridge that was once ruled by Kraityn. Valheim Genshin. Theory. I noticed on PoE ninja a few people already had this idea there are a few INQ doing this. Rings. 198s. Minions have 10% increased Area of Effect. Also -22 chaos resistance. 1000 ward -> 1000 less damage from every hit youll ever take. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed 1/0 forbidden rite 1 Heartbound loop with 420 damage and the life/chaos res calculator tells me the loop should work. So currently I'm trying to make something fun with infinite Heartbound loop + CWDT. You are right, this is a mana problem. 1712 chaos damage (after taking resists into account) This is 3. Regenerate (10–15) Life per second. PoE builds are really funny if you think about it. AND. As we continually swap weapons, we take damage, which. With 5000+ Life, we gain at least 900 energy shield per trigger, which mitigates most of the self-inflicted 1050 damage from Heartbound Loop. Sigil of Power is a spell gem. If you want more distance between you and the boss, get 21/20 normal. Using these three POE Items - Dabbler’s Ruby Flask of the Order, Mahuxotl’s Machination Steel Kite Shield & Heartbound Loop Moonstone Ring, we now have 100% uptime on Tainted Pact’s key modifier. Each cast of Summon Skeletons will hit 4 times (spell echo for 8). Also poe. Continue reading. I'm playing SSF and wondering if it's possible to get a Heartbound Loop CWDT build going without To Dust jewels. 70 sec Critical Strike Chance: 6. I can remember Eye of Innocence, Heartbound Loop, and Scold's Bridle. In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot. . Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. Behead Support PoE Skill Gem Build 3. ToTA Cheat Sheet with pricings from PoE. 350 Physical Damage taken on Minion Death. 6. Those builds summon like >10 minions per second in order to work. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. RF, Rage, Blood Rage, Golden Rule, Heartbound Loop, etc, etc. PoB does handle the Keystones though, just not notables. Heartbound Loop is a unique Moonstone Ring. Because this gives a much faster trigger rate, giving you a lazer like style. Impresence 5% It is an Elder item and has 5 attainable variants. + (15–25) to maximum Energy Shield. From some reading here, it looks like a CwC Ward Loop is a good one to start with budget-wise and it appears to work well with sentinels. find a build with your CDR (9%) and look at the calc on it to see where they removed the skill duration. Of course, once the loop works properly, you will just kill yourself by FR damage - get some ward on gear, and defense mastery at Serpent Stance cluster. as for poe ninja, you are prob looking at builds with higher life or sinking hella currency into div for no reason. Hiltless. If there is no specific target, it. Since this loop would be awefully slow, we also use anomalous minion speed support with high quality and 3 to dust unique jewels. Posted by Aldonés on Oct 30, 2021, 11:02:20 AM. You can test with Scold's Bridle, they have the same wording. Upside is the cast speed modifier may help us stay in line with the CWDT cooldown. And aslong i have testet it you need a 21 Anomalous Skelly +21 Divergent CWDT Setup when you like to Play with onely 1 Heartbound Loop becaus you onely cast 3 Skellies and with 21 it is 4. Gives access to GPT-4, gpt-3. In this video I give you an idea of how you can decrease the costs of the build, as the prices for some items have skyrocketed. Lags are part of my everyday poe experience but unless I am trying to escape a monster with a temporal bubble, this build will deny the monsters and my traitorous internet an underhanded victory. Quality: +20%. This makes it possible to get more phys reduction, more ehp than current versions. 25s, too short duration will break the loop. Yeah, that'll do it, since now your minion duration (0. Damage does not bypass ward. When you swap weapons, Spectral Spirits from your Insanity Wand will die, 3 of them, Each Ring does 3 x 420 damage -. 25 sec (Ward absorb all damage) lv1 CWDT with Forbidden Rite - 40% life x chaos resistance (my case 3090 x 0. 25 = 2112dmg/s to proc CWDT lvl1, 3272/0. etuhoha • 3 yr. Act Seven is Path of Exile’s seventh storyline act, and the second act of Part Two. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed. I am running a build that utilizes [ [Heartbound Loop]] to proc a spell loop which spams out skeletons to keep the loop going and casts Blade Fall, EK and BV to provide blades for my Blade blast. . That should get your loop working. Any aoe attack/spell just clears all your minions instantly for way too much damage and you end up 1-shotting yourself. Forbidden Rite skill. Item; Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When. The dex side of the tree is really skimpy on life regen, so some dodge/eva builds could get very good use out of it. This is one of the reasons why PoE is addicting like crack-cocaine. 2% more triggers). It sounds like you're at the sweet spot of . Most commonly Heartbound loop + skellies. This way Forbidden rite won't damage your life pool. The supported skills’ arrows will then fire out in a circle from where it lands. Gives access to GPT-4, gpt-3. In weapon swap gem slots freezing pulse with arcane surge. Suffix cannot be changed (beast craft) Veiled chaos (aisling is less risky, but worked out for me 3 of 3 times). As soon as I equip the rare ring Ice spear. + (15–25) to maximum Energy Shield. Path of Exile Wiki editing functions. I really enjoy the playstyle where designing the build is the challenge, and the actual gameplay is straightforward/"lazy". The Hungry Loop consumes. 4+, I used this mechanic to make a revamped post-CI-nerf sustainable auto caster with higher damage and survivability through the use of increased energy shield. Small problem; with 195% recoup, it takes you a little over 2 seconds to stabilise damage taken vs. 2x heartbound loop - 20c skin of the loyal/lords - 50c 5-link annihilating light - 30c random belt w flask sustain - 10c random ward. 22 that focuses on speed, explosion, and survivability. In the next patch to The Awakening's Closed Beta, we'll be enabling an additional Unique Item, designed by supporter Lagruell. Skeleton Damage 2520. I. 25 = 13088dmg/s for CWDT lvl 20. The other method we will use is to have a minion gem (Skeles, SRS, etc. Introduction: WardLoop Scion is a fascinating and wonderful build with many high highs and low lows. A hit of damage that has a chance to ignite is capable of inflicting ignite. 25 sec (Ward absorb all damage) lv1 CWDT with Forbidden Rite - 40% life x chaos resistance (my case 3090 x 0. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. By using cwdt at a low level linked to summon skeletons, you can this create a loop. It is a detrimental ground effect. 3. Recovers (120-168) Mana over 5. A place to talk about POE builds, mechanics and interactions. . Therefore, every hit you take will be reduced by the amount of ward you have. Life: Spoiler. Based on your spellcast loop, you take approximately 24,000 physical damage from Heartbound Loops alone during this time, which excluding any life you 'lose' from cast when damage taken + blood magic or Forbidden Rite. Burning ground deals burning damage (fire damage over time). For those who don't know: The loop is achieved by 5x Army of Bones jewels to give 98% duration reduction which gives a skeleton duration in real time in 0. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. 1. Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum LifeHeartbound loop + insanity weapon swap + cwdt interaction was publicly illustrated in video and forums by dreamscythe over 2 months ago and highlighted 1 month ago in the reddit thread for Weekly Build Showcase #7 - Explosive Auto Summoner. 6. The individual hits in cwdt loops are small enough to mitigate using ward. 21 It's a very unique Autobomber build with presumably the highest possible DPS for this type of build. 6 = 3,625 2320 should come from Forbidden rite. The idea behind this guide is to make it as easy and simple as possible. When the axe finally fell, Seryl shared his.